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Hothead Games goes coast-to-coast with new Halifax studio

New 25-strong studio to focus on Kill Shot and live ops

Hothead Games goes coast-to-coast with new Halifax studio

Mobile games studio Hothead Games, headquartered in Vancouver, has announced its expansion to Canada's Atlantic coast with the opening of a new studio in Halifax, Nova Scotia.

Already operational, the Halifax studio is manned by 25 employees and growing, bringing the total headcount at Hothead Games to 130.

Founded in 2006, the Vancouver-based firm is focused on games as a service in its development and has released titles such as Kill Shot, the Big Win Sports series, and Boom Boom Football.


Hothead's newly-established Halifax arm will be primarily working on Kill Shot, its flagship first-person shooting series, as well as working with the wider team on live operations.

Hothead recently came to an agreement with Glu Games over alleged copyright infringement with the game. 

Fully-equipped, the new studio has been set up to allow for semi-autonomous development with programming, art, and design all in-house.

Setting up Hothead in Halifax was an easy decision.
Vlad Ceraldi

“Not only is it exciting to be working as part of a successful mobile games team on a global stage, but it gives us great pleasure to represent Halifax and the east coast of Canada, with its growing technology and games sector,” says Chris Pink, Producer at the Halifax studio.

Vlad Ceraldi, Hothead’s Director of Development, also spoke positively about the new Halifax team and what it means for Hothead as a whole.

“Setting up Hothead in Halifax was an easy decision, as the growth in tech, the great schools, and the history of the local games sector in that area matched well with our own objectives for growth," he explains.

"By working with Nova Scotia’s business development agency, the NSBI, we were able to expand quickly and build a creative environment that we feel can help take us to the next level.”

To see vacancies at Hothead Games, including several at the new Halifax studio, you can visit its jobs page.

Features Editor

Matt is really bad at playing games, but hopefully a little better at writing about them. He's Features Editor for, and has also written for lesser publications such as IGN, VICE, and Paste Magazine.