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Plants vs. Zombies developer PopCap lays off staff at Seattle studio

Studio aims to refocus on key titles and new projects

Plants vs. Zombies developer PopCap lays off staff at Seattle studio

Plants vs. Zombies developer PopCap has laid off staff at its Seattle HQ..

In a statement on Twitter, PopCap GM Matt Nutt said the industry had changed dramatically during the five years since the EA acquisition with the increasing popularity of mobile gaming.

As a result, he claimed the studio needed to evolve the way it’s structured and to that end has made the decision to downsize its Seattle team to refocus on key titles and new projects.

Returning to its roots

“We’re saying goodbye to some talented colleagues and friends today, and that hurts,” said Nutt.

“We will help them with severance and other assistance, and wish every single one of them the absolute best.

“PopCap Seattle isn’t going anywhere – we’re re-focused and re-energized. We’re returning to our roots – smaller, leaner, pushing hard to build new things, and aiming big to excite fans worldwide with our games.

“We’ll keep working to deliver more for some of our existing Bejeweled and Plants vs. Zombies titles, but we’re also going to try some new things, too.”

PopCap was founded in 2000, and was later acquired by publisher EA in July 2011 for $650 million. Since then it has released a plethora of titles, including Plants vs. Zombies 2 for mobile devices and the Plants vs Zombies: Garden Warfare series for console.


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Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.