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Studio employees campaign against poor working conditions with #AsAGamesWorker hashtag

Developers let out their frustrations over industry working conditions

Studio employees campaign against poor working conditions with #AsAGamesWorker hashtag

Developers are tired of the working conditions in the games industry.

The #AsAGamesWorker hashtag apparently started by Warner Bros Montreal designer Osama Dorias (below) is an insight into the frustrations felt by employees working in games studios around the world.

This follows layoffs at Telltale Games and Capcom Vancouver, as well as disturbing looks behind the scenes at ArenaNet and Riot Games.

Loud voices

So far, developers past and present from Travellers Tales, Telltale, Ubisoft, Eidos Montreal, Creative Assembly and Vlambeer among others have added their voices to the narrative.

Common complaints include the concerns of developers coming after those of stakeholders, clients, management and corporate culture, peer pressure to overwork, employees feeling expendable.

Our sister-site PCGamesInsider.biz has the full story.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.