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Independent developer RNG Studios lays off four employees

Current project has been put in hiatus

Independent developer RNG Studios lays off four employees

Independent developer RNG Studios has cut its team in half after it laid off four people.

Speaking to GamesIndustry.biz, a spokesperson for the New-York based developer cited "budgeting concerns" as the reason for the staff cuts.

The studio's in-progress title Velumortis has been put on the shelf, as the company faces a financial struggle and restructuring.

A very difficult choice

"Issues arose during development with various contractor costs that delayed production," said the spokesperson.

"This resulted in the game needing a significant amount of writing and polish that is yet unfinished. We could not continue to financially support the needed development to get it to a point where it could be released to the public.

"This was a very difficult choice, particularly for a company as small as ours, and we wish our former team members the best on future endeavours."

Previously, the studio has released two titles on Mobile - Ya Gotta, Piñata and Postal Paws.


Staff Writer

Kayleigh is the Staff Writer for PocketGamer.biz. Besides PGbiz and PCGI she has written as a list writer for Game Rant, rambling about any and all things games related. You can also find her on Twitter talking utter nonsense.

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