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Audio Artist - Speech - FIFA

Artist - Audio - Toronto, Canada

Job Title Audio Artist - Speech - FIFA
Job Description

About Electronic Arts

EA Create Audio is an award-winning audio team creating audio assets for titles within EA STUDIOS. Through uniting our creative talents and technical expertise, we are driving industry-leading audio through partnership, expertise, innovation and uncompromising quality.

Role Overview

EA Create Audio is looking for an experienced Audio Artist who can make an immediate contribution to audio development. You will own audio specific project(s), with the goal of creating/maintaining a quality audio experience. You are expected to have post production skill and experience in all phases of audio design and production, with proficiency in both voice production and implementation. If this sounds like you – submit your application and join us on this journey!

Skills

  • Microsoft Access
  • Unreal Engine
  • C++
  • Unity
  • Microsoft Excel

Responsibilities

  • Create quality audio for our video games, with a high focus on cinematic, story-driven game experiences
  • Author small and well-defined audio-related tasks, with a high focus on content pipelines
  • Directly support feature(s) or small project(s) or task(s)
  • Technical implementation, logic and databasing tasks, all catered to the user experience
  • Quality control review for the project's audio (pre-CQC) on all applicable platforms
  • Create software design of source elements;
  • Speech editing, naming and file organization
  • Strong sense of structure, experience with tracking documentation
  • Participate in team collaboration, but also work independently
  • Take direction from the Audio Director and other more senior audio artists on a project, but still expressing your creativity

Requirements

  • Minimum 1 years' studio engineering/recording/VO experience (or equivalent)
  • 2+ years game audio experience
  • Experience with audio middleware software (Wwise, Fmod)
  • Familiarity with third party game engines (Unity, Unreal, etc.)
  • Experience with Microsoft Office tools (Excel, Access, Word)
  • Exposure to basic knowledge of code or scripting language (C#, C++, Lua, etc.) an asset
  • Solid experience using game audio development tools, technology and pipelines
  • Experience with modern audio creation equipment, software and recording techniques, with a high level of proficiency in Pro Tools
  • Solid knowledge of PC and console audio hardware
  • Outstanding sound design skills
  • Skills in the area of technical implementation of game audio

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

Apply

Sector Audio
Category Artist
Level Mid-Level
Contract Type Permanent
Hours Full Time
Date Posted 22 June 2022
Reference 173772
Recruiter Electronic Arts
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