The Game Developers Conference 2010 has just revealed its schedule of events, including the first program intended to highlight the best of iPhone development.
The iPhone Games Summit will involve a two day program discussing the 'nuts and bolts of technical and design issues', followed by a full day on the business and marketing strategies behind some of the iPhone's most successful games and companies.
GDC '10 will also cover topics such as the difficulties and practices of localisation, the development of artificial intelligence in games, how to cater for female iPhone gamers, and effective marketing practices for independent developers.
The GDC 2010 is due to run next March (9th and 10th) with access passes already available. Check out the official site for more information, and a look at the first batch of sessions to be announced.
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