With over two million paid downloads for its game Pocket God, Bolt Creative's Dave Castelnuovo should know plenty about how to maximise sales on the App Store.
"We started out focusing on the grassroots community," Castelnuovo explained. "However when that started to drop of, we decided to do some direct marketing."
Splitting the cost with fellow iPhone developer Lima Sky (Doodle Jump), Castelnuovo spent $25,000 (the minimum for the particular slot he wanted) advertising on Gizmodo.
This was targeted over the Christmas session, with the advert boosting Pocket God from #28 to #11 in the US paid App Store; something Castelnuovo said more than repaid the investment at this high volume sales period.
In-app purchase dilemma
In opening up the session to the floor however, it seems many developers remain uncertain about many of the new business models, including freemium games. Even in-app purchases face resistance among gamers.
Lazy 8's Rob Jagnow spoke about his experience with Cogs. It sold at 99c for the first 10 levels, and then each of the four 10-levels packs were available at 99c a shot.
"What we found was that half our audience said they prefered in-app purchases and while half prefered an upfront cost of $5," Jagnow said. "The latter were worried about issues such as a losing the purchases if they changed devices or wiped their iPhone."
Perhaps more worrying however were the 17 percent of people who said $5 was always too much for an iPhone game.
"This was despite us pointing out that the original Cogs game cost $10 on the PC," he said. "Just because the iPhone is a smaller device, they seem to think the games should cost less."
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Related Articles
Top Stories
News
6 hours, 4 minutes ago
Cécile Russeil takes the helm at Ubisoft as EVP of comms, DEI, HR, and legal
Feature
7 hours, 21 minutes ago
"Gaming in MENA is just starting. Investment will bring more attention to the region and create more opportunities"
Feature
Apr 24th, 2024
48 top mobile games in soft launch: Squad Busters, CSR 3, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Events
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
Feature
Apr 24th, 2024