News

NaturalMotion's Morpheme 3 animation engine adds NGP support

Goes portable for the first time

NaturalMotion's Morpheme 3 animation engine adds NGP support
Hot on the heels of Trinigy, part developer part middleware specialist NaturalMotion has announced its adding NGP support to Morpheme 3. 

The engine, which helps developers tackle in-game animation, is already feature on Xbox 360, Wii and - most importantly for NGP - PlayStation 3.

Portable power

However, its appearance on Sony's forthcoming handheld marks the first time the toolset has gone portable.

"We are excited by the possibilities that SCE is opening up with NGP," said CEO Torsten Reil.

"With Morpheme already powering numerous PlayStation 3 titles, it is amazing to now have the performance to run our technology at the same fidelity on a handheld device. This is truly a great time for gamers everywhere."

Available with immediate effect, developers looking to make use of the technology should visit NaturalMotion's website.

With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.