Oberon drops internal development, becomes pure distribution channel

Retrenchment continues

Oberon drops internal development, becomes pure distribution channel
Things have been fairly quiet at US casual games company Oberon for a while, especially on the mobile side.

Its I-play division continues to make the most of licences such as Dream Day Wedding, Deal or No Deal and Paradise Quest on iOS and Android, and now the company has decide to concentrate on licences, becoming a pure distribution play.

According to Gamasutra, Oberon has stopped all internal game development, instead choosing to work with external studios.

The outsource way

"After a deep examination and careful assessment of every aspect of Oberon Media's business, the company's management team has made the decision to no longer pursue internal, first-party game production," it said in a statement.

Oberon will be laying off an unspecified number of employees, although it says "a core of our extremely talented game production team members will remain on board to develop new content with external developers."

In January, the company announced it had gained the Tetris licence for internet-enabled TVs and Blu-ray players, as well as signing up with Panasonic to provide I-playTV on the VIERA Connect IPTV service.

[source: Gamasutra]
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A Pocket Gamer co-founder, Jon is Contributing Editor at which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.