GREE on its plans to become the No.1 social gaming network

All systems go

GREE on its plans to become the No.1 social gaming network
As part of its press campaign following its acquisition of US social mobile games platform OpenFeint for $104 million, Japanese company GREE has revealed a little more of its strategic plans.

One of the fastest growing mobile companies in Japan with 25 million users, it's been expanding internationally in recent months.

Go West, Young Man

It has agreements in place with China online outfit Tencent, which has 650 million users, and has invested in Singapore-based Project Goth, which runs the mig33 platform in South East Asia, India and South Africa. This has 47 million users.

Combined with OpenFeint's 75 million, GREE puts its current footprint at 800 million users, with the drive to expand to the headline 1 billion users, and become the No.1 social gaming network and social game provider in the world, its next target.

[source: GREE (PDF)]
Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.


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