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Cross-platform HTML5 tool Game Closure raises $12 million in Series A round

Cross-platform HTML5 tool Game Closure raises $12 million in Series A round
One year on from its initial unveiling, cross-platform HTML5 multiplayer tool Game Closure has raised a total of $12 million in its Series A funding round.

The new cash injection – led by Highland Capital, Greylock Partners, Benchmark Capital, Charles River Ventures and General Catalyst Partners – comes six months after investors put pen to paper on the firm's $1 million seed funding round.

Raising interest

Game Closure's platform looks to aid the development and deployment of HTML5-based multiplayer games across iOS, Android and Facebook, with the firm's SDK aiming to cover all bases – from creation through to deployment.

Investor interest didn't come entirely organically, however.

To prove its prowess, Game Closure also spent 2011 developing and launching Pop Star Defence on Android, using the game to showcase its SDK at Google I/O in May.

"We continued to work hard on the technology and make it demonstrably the best in the industry," said co-founder Michael Carter of the firm's funding round.

"Once we got to the stage where everybody in the industry saw that, we were able to raise the round."

Offers on the table

Nevertheless, funding wasn't the only option open to the company.



TechCrunch
claims Game Closure's first year saw buyout offers come in from major players keen to refine their HTML5 operations.

The site claims Carter admitted the firm had been party to "significant inbound acquisition interest" from the likes of Facebook, Zynga, GREE, Motorola, and several others.

The site claims Zynga stumped up the highest bid, with in an offer in the region of $100 million touted, though not confirmed.

The 26-strong company turned them all down, opting instead to find its own way. 

[source: VentureBeat]

With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.

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