On a personal level, I hate push notifications.
Not the concept of them; that has the potential to be useful.
But most developers fire up a push notification prompt as soon as you load up a game for the first time, and then proceed to bombard you with inane requests.
No wonder the majority of people choose not to switch them on.
Still, with the industry desperate for cheap and effective ways of improving retention, if used right, PlayHaven's new move could be hitting at just the right time.
It's announced the private beta of PlayHaven Push Notifications for iOS and Android.
Another piece in the puzzle
Part of its suite of business tools for player acquisition, engagement and monetisation, PlayHaven says it's designed the system to enable developers to create targeted marketing campaigns from one web dashboard.
Notably, the push notifications can be used to direct players to specific in-game locations and are integrated with PlayHaven's rewards and virtual good promotions.
Players can also be segmented in terms of metrics such as location, language, connection, device, game version, number of sessions, last session, time in game and amount spent.
Companies already using the technology include Glu Mobile, FDG Entertainment, Gamelion Studios and Game Circus.
"We built PlayHaven to give every mobile game developer access to flexible, affordable and intelligent tools needed to build a successful business," said Andy Yang, PlayHaven's CEO.
"With the addition of push notifications, PlayHaven is now the first end-to-end solution on the market that gives developers the power to acquire, engage and monetise players whether they are in or out of the game."
You can find out more about the solution at the PlayHaven website.
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Related Articles
Top Stories
News
2 hours, 10 minutes ago
Supercell’s Squad Busters ranks No. 1 for App Store game downloads in all soft launch countries
News
10 hours, 12 minutes ago
Call of Duty Warzone: Mobile generated 'just' $6.92 million in its first month
News
11 hours, 42 minutes ago
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
Feature
9 hours, 32 minutes ago
The DMA Breakdown: What does the Digital Markets Act mean for your business?
Feature
12 hours, 12 minutes ago
King’s Trevor Burrows on the power of art: "We could see our numbers literally dropping"
Feature
Apr 22nd, 2024
Tjodolf Sommestad talks AI, tips for indie devs, and a day in the life of King's president
Events
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Popular Stories
News
Apr 17th, 2024
Monopoly GO! celebrates its first birthday and shares its behind-the-scenes story
Feature
Apr 15th, 2024
46 top mobile games in soft launch: CSR 3, Plants vs. Zombies 3, LEGO Hill Climb Adventures, Candy Crush Blast, and more
News
11 hours, 42 minutes ago