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In the absence of major releases, Gameloft sees Q1 FY14 sales up just 4% to $77 million

In the absence of major releases, Gameloft sees Q1 FY14 sales up just 4% to $77 million

Gameloft (EPA:GFT) has announced its net income for Q1 FY14, the 3 months ending 31 March 2014.

Consolidated sales were $77.4 million (€56.2 million), up 4 percent year-on-year.

However, the company pointed out that stripping out currency exchange differences between the two periods sees that measure increase to 12 percent.

Quick quarter

Europe and the Middle East accounted for 34 percent of sales, compared to 29 percent for North America, 20 percent for Asia and 19 percent for Latin America.

Gameloft said the reason that sales hadn't increased at the double-digit rate experienced during 2013 because it hadn't launched a major project for nine months.

However, it's looking to release Dungeon Gems, Modern Combat 5: Blackout, Rival Knights, Ice Age Adventures, Cars and Asphalt Overdrive in the coming months.

In the meantime, revenue from back catalog games such as World at Arms, Order & Chaos Online, Ice Age Village and UNO & Friends increased by over 30 percent during the quarter.


Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.

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