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Money matters: Skillz multiplayer cash tournament platform launches for iOS

Money matters: Skillz multiplayer cash tournament platform launches for iOS

The real-money multiplayer competitive platform Skillz has announced the launch of over 150 games on the App Store.

This platform allows players to enter into competitions with the overall goal of winning real-world cash prizes. Previously available only on Android, Skillz has also announced that over 300 studios with over 2,700 games have selected it as their exclusive partner.

In the United States, the ability to compete for real-world money on mobile has always been a complicated issue, as many states ban cash competitions in luck-based virtual games. Skill-based games, such as those on the Skillz platform, are fair territory in many of these areas - and are legal in 37 out of the 50 states.

Gettin' sticky with it

Speaking on launch of Skillz, Carl Crossly - the developer of Strike! Real Money Bowling - was optimistic at its potential.

"We've been waiting for a platform like Skillz. Now we can offer cash competitions just like offline sports such as golf, rodeos, and marathons," Crossly began.

"Not only does Skillz add stickiness to our game, it allows us to move away from intrusive advertising that disrupts our user experience," he concluded.

Andrew Paradise, CEO and founder of Skillz, focused on the monetisation potential of the platform for developers and publishers.

"While some of the most well known and successful mobile games like Candy Crush are generating between $0.05 and $0.10 in ARPDAU, we have partners who have added three times that amount in incremental revenue through the addition of the Skillz cash tournament platform," Paradise noted.

"Results like this are why we’ve had over 200 studios sign up as pre-launch customers and today have over 100 games available on the App Store."

Developers interested in integrating the Skillz SDK to their games can visit the Skillz site for more information.


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Representing the former colonies, Matt keeps the Pocket Gamer news feed updated when sleepy Europeans are sleeping. As a frustrated journalist, diehard gamer and recovering MMO addict, this is pretty much his dream job.

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Dedan Anderson
i could have sworn candy crush was originally a skill-game...