Unity has turned to Camouflaj – the Seattle-based developer behind iOS release République– to star in its first Video Developer Profile, designed to cast light on what it pitches as the engine's "user-friendly games development" environment.
The video – first published on PocketGamer.biz's YouTube channel – comes as Camouflaj prepares to launch episode 2 of the dystopian adventure (called Metamorphosis) on the App Store.
Together as one
The initiative marks the start of a promo drive by Unity pitched at developers yet to plug their titles into the engine.
"Featuring revolutionary one touch gameplay, Unity was the perfect engine for a team made of industry veterans and those who République was their first video game launch," detailed the company in a statement.
"The team heavily relied on Unity’s quick prototyping, ability to port to cross platforms and the ability to blend animations through the Mecanim animation system."
You can read our exclusive in-depth look at the making of République here.