Wrapping up DevGAMM Moscow 2014

Conference in reflection

Wrapping up DevGAMM Moscow 2014

2014 was our first year hosting the DevGAMM Moscow conference for two days instead of one.

We had over 1,200 participants from all around the world, and our venue at the Radisson Blu Slavyanskaya proved large, and practical.

The conference program was rich and interesting, with technical speeches on game development, technologies, game design, art, producing and community management.

In particular, the keynote from Vlambeer's Rami Ismail was a great success and got much positive feedback on Twitter and other social media.

Another highlight was a full day's worth of high-quality Unity-focused content on the second day of the conference, opening with a keynote from CEO David Helgason.

Play, jobs and parties

We were also very happy with the GAMM:Play showcase, which hosted over 70 new projects from developers.

The Vacancy Wall made both sides of the hiring process simple and easy. Employers could quickly browse the available talent at the show together, and individuals looking for work could make themselves heard at the "Hire Me!" board.

And our Speed Game Dating event helped publishers and developers to find each other in a very productive way. In one hour, we hosted 20 meetings of 3 minutes each.

Finally, each day ended with a mingle party - sponsored by Gingee and Unity - allowing for networking and relaxing.

Video of all the sessions will be available soon at the DevGAMM website.


The new DevGAMM Awards show was also a huge success. This year it gathered 186 titles.

The list of winners was:

Grand Prize: Zombotron 2: Time Machine,  Ant.Karlov

Excellence in Visual Art: Zombotron 2: Time Machine,  Ant.Karlov
Excellence in Game Design: Hero in the Ocean,  Lampogolovii
Excellence in Narrative: Knightie Tale,  Nikolay Kamenyuk
Excellence in Audio: Shadow Fight 2,  Nekki

Best Mobile Game: Braveland,  Tortuga Team
Best Social Game: Knights & Brides,  Vizor Interactive
Best Unity Game: Breached,  Empathy Box Team
Best Flash Game: Tank Travel,  Andrey Chaporov
Best HTML5 game: Soccer Mover,  Kulikov & Porubov
Best Online Game: Metal War Online,  GD-Team
Best Indie Game: TurnOn,  Brainy Studio

Innovation Award: Lumika,  iDea-Pixels
Audience Choice Award: Dragon Run,  Indigo Kids, Mironova Katerina
Women's Choice Award: Gunspell,  Ino-Co Plus
Game Lynch Award: Braveland,  Tortuga Team
Best Future Mobile Game: Knightie Tale,  Nikolay Kamenyuk
Innovative HTML5 Game: Funny Arms 2: Revolution,  NiNo Games
GAMM:Play Game of Show: Breached,  Empathy Box Team

Congratuations to all the winners!

The DevGAMM team would like to say thank you for all the support from Unity Technologies, Vizor Interactive, and AlternativaPlatform, also to every sponsor, speaker and attendee.

The DevGAMM event is growing and developing itself and moving the CIS game industry forward.

DevGAMM cares about games.

DevGAMM Moscow 2014 was organized by Renatus Media, LLC

Tags: regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.


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Guys, my name is Nikolay Kamenyuk, not "Kamenuk" =). Please, fix this typo, thanks!
Red Devil Creative Director
Fixed. Apologies Nikolay.