12 developers, 3 games, 96 hours: InnoGames set to host Gamescom game jam

No pressure

12 developers, 3 games, 96 hours: InnoGames set to host Gamescom game jam

German outfit InnoGames has announced it will host a 96-hour long game jam on the show floor of this year's Gamescom in Cologne.

12 participants, split into teams of 4, will compete to create 3 new games, with the development frenzy set to run from Wednesday, 13 August to Sunday, 17 August.

At 2pm on the final day judges from InnoGames will announce the winner, though visitors and members of the press will be able to go hands-on with the unfinished games over the course of the week.

It's time to jam now

InnoGames regularly hosts game jams in it's offices, but the team are now looking forward to stepping outside and hosting the largest game jam Germany has ever seen.

“The response to the latest game jams were massive, in our new offices we had more than 120 people getting together to code all weekend”, said Michael Indyk, initiator and host of InnoGames' previous jams. 

“It’s always fascinating to see how impressive the results can be, even after such a short amount of time. We always have a very wide spectrum of ideas.

"Developing at Gamescom whilst being eyed by thousands of trade show visitors will be a special challenge for the participants."

What do you call someone who has an unhealthy obsession with video games and Sean Bean? That'd be a 'Chris Kerr'. Chris is one of those deluded souls who actually believes that one day Sean Bean will survive a movie. Poor guy.