EA Mobile's FY15 Q3 sales down 1% to $121 million

SimCity BuildIt is building it

EA Mobile's FY15 Q3 sales down 1% to $121 million

EA (NASDAQ: EA) has announced its FY15 Q3 financials, for the three months ending 31 December 2014.

Revenue was $1.126 billion, up 39 percent year-on-year.

Of this, 48 percent was generated from digital games.

Net income was $142 million, compared to a $308 million loss in FY14 Q3.

Thanks to this performance, which was in part driven by the release of console game Dragon Age: Inquisition, EA has raised its full year FY15 guidance by $78 million.

On the up

In GAAP terms, it expects revenue to be $4.485 billion, or $4.337 billion in non-GAAP terms.

EA ended the quarter with cash and equivalents worth $2.2 billion, up 33 percent quarter-on-quarter.

"Great execution with our leading IP, new mobile hits and continued strength in our catalogue of top games and services were the foundation for an excellent performance in Q3," said CEO Andrew Wilson.

Building up

Looking at EA Mobile, revenue was $121 million, or 11 percent of EA's total game sales.

This is up 26 percent year-on-year but down 1 percent quarter-on-quarter.

In terms of what EA Mobile games are doing well, the company pointed to the 22 million downloads of SimCity BuildIt, since its December 2014 release.

EA's digital revenue by platform, listed in non-GAAP form

The backbone of EA's grown remains its sport titles, however, with the combined active player base of Madden NFL Mobile and FIFA 15 Ultimate Team up 45 percent year-on-year.

Across all titles, EA said it had more than 160 million monthly active gamers during Q3 2014.

[source: EA IR]

Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.