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Sebastian Kriese, Evan Skolnick, and Sebastian Borget lead Indie Survival Guide track at PGC SF

Sebastian Kriese, Evan Skolnick, and Sebastian Borget lead Indie Survival Guide track at PGC SF

Following on from pulling the wraps off our East Meets West track, we're ready to unveil more content for our forthcoming PG Connects San Francisco conference on July 7-8.

The Indie Survival Guide will be taking a turn for the inspirational, looking to help developers shoot for the Moon while making sure their business is secure back at home base.

Indie winners

We’ll be opening up with a discussion of indie inspiration, exploring what makes a good game idea, and how to think without limits.

Then we’ll be talking about how to work that idea up with the help of development focused talks. And we’ll also discuss how to keep the money coming in to make sure the funding doesn’t dry off.

The track will then conclude with a series of talks dedicated to the development of hit games, indie success stories, and potential hits down the line.

Confirmed sessions include:

  • Evan Skolnick, a game writer and narrative designer with experience working for TinyCo, Pocket Gems, DICE, and more, will be opening up the track with his guidance on inspirational games writing.
  • Sebastian Kriese from Wooga will be sharing his insights into a successful indie mobile game, helping you to work out which metrics and signs point to a future success story.
  • Sebastian Borget from Pixowl will talk about how the success of the studio's free-to-play indie title The Sandbox allowed it to expand into a global indie success story.

They join a PGC San Francisco speaker roster that includes representatives from Glu Mobile, Tencent, DeNA, Google, Twitter, SGN, Seriously, Super Evil Megacorp, Hitcents, Amazon, TinyCo, Pocket Gems, Unity, Newzoo, Wargaming, Digi-Capital, and more.

And that's just a taster. We've still got loads to announce but if you've heard enough to join us, know that Mid Term tickets are still available.


With three boys under the age of 12, former Edge editor Joao has given up his dream of making it to F1 and instead spends his weekends transforming his living room floor into a venue for hosting increasingly complex Scalextric tracks. When in work mode, he looks after the production (aka the behind-the-scenes magic) of Steel Media's series of conferences.

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