Amid the hustle and bustle of Unity's flagship conference, a hush descended.
Over 1,000 developers had gathered at Unite Boston 2015 to find out the winners of the Unity Awards, which aim to honor the best developers creating video games using Unity's development platform.
From 3D and 2D applications, to VR and other video games, the Unity Awards sit under a broad umbrella.
This year's winners were chosen by a combined jury of Unity Technologies officials and members of the platform's global community.
Tilt Brush by Google one best VR experience, impressing the jury with its unique take on the creative process.
The complete list of winners is as follows:
- Best 3D Visual Experience - Endless Legend by Amplitude Studios
- Best 2D Visual Experience - Ori and the Blind Forest by Moon Studios
- Best Gameplay - Kerbal Space Program by Squad
- Best VizSim Project - Parachute Training Simulator by Pennant PLC
- Best Non-game Project - UEFA Champions League Nissan Orchestra
- Asset Store Award - Chronos - Time Control by Ludiq
- Best Student Project - Anarcute by Anarteam
And finally, Cities: Skylines by Colossal Order took home the ultimate accolade of "The Golden Cube" at the awards.
Nominations for next year's Unity Awards will open in Spring 2016.