Microsoft have announced its acquisition of Dublin-based Havok, the physics middleware company, from Intel for an unspecified sum.
On the Official Microsoft Blog, the company said "As we welcome Havok to the Microsoft family, we will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners."
"We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio and Microsoft Azure."
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Over the last fifteen years, Havok has been used by numerous companies, including Activision, EA, and Ubisoft, in over 600 games, such as Halo, Call of Duty, and The Elder Scrolls series.
Microsoft went on to say that its acquisition of Havok continues its tradition of empowering developers by providing them with the tools to realise their games.
It also said that Havok will continue to innovate for the benefit of its development partners, including "building the most complete cloud service," something they are keen to show in the upcoming Crackdown 3.
It's unclear if this acquisition affects Havok's Project Anarchy, the free mobile development engine released by the company in 2013, in any way.