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Video: Making the most of monetisation

Make a plan and strike the right balance

Video: Making the most of monetisation

As part of Pocket Gamer Connects San Francisco 2015, George Osborn led a panel of industry experts on monetisation in mobile games.

He was joined by:

Martin echoed comments made earlier in the conference, saying that in order to make the most revenue, "it's about finding the right balance between user experience and monetisation".

Walsh spoke about determining what market you should be aiming, saying that you should have a target in mind, study your data, and ask "can I get the players to this value?"

You can see all our videos from Pocket Gamer Connects San Francisco 2015 in this YouTube Playlist.


Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.