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New V-Play feature lets devs implement real-time and turn-based multiplayer for free

Multiplayer implementation with less than 100 lines of code

New V-Play feature lets devs implement real-time and turn-based multiplayer for free

Multiplatform game engine V-Play has launched V-Play Multiplayer that lets developers implement real-time and turn-based multiplayer in their games.

The new tool is available for free. It can be used in iOS, Android, and Windows Phone games and can be integrated with less than 100 lines of code.

V-Play Multiplayer also lets developers implement a matchmaking system, interactive chat and many other social features.

How it's done

As a proof of concept, V-Play itself has developed and published a four-player card game called ONU - based on the classic game UNO - on the App Store and Google Play.

After 100,000 downloads in three weeks with only word-of-mouth marketing, V-Play is attributing this to its multiplayer implementation.

The full source code for ONU is also being made available for free for developers to learn best practises for V-Play Multiplayer implementation.

You can find more details about V-Play Multiplayer here.

Features Editor

Matt is really bad at playing games, but hopefully a little better at writing about them. He's Features Editor for PocketGamer.biz, and has also written for lesser publications such as IGN, VICE, and Paste Magazine.