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SuperData predicts $60 million in revenue for Super Mario Run

Only time will tell

SuperData predicts $60 million in revenue for Super Mario Run

SuperData Research has predicted that Super Mario Run will be download 30 million times and generate $60 million in revenue in its first month of release.

This estimate assumes that six million players will convert to paid players. This would mean a 20% conversion rate for the game.

SuperData notes that the number is significantly lower than Pokemon GO since Super Mario Run has yet to be released on Android. It also suggests that sales will be driven by nostalgia and proximity to Christmas.

Conservative estimate

The prediction is significantly lower than that of Sensor Tower, which estimated that Super Mario Run will generate $71 million in revenue during its first month from 50 million downloads.

7.1 million paid players isn't beyond the realms of possibility, but SuperData's more conservative estimate seems even more likely to be achieved.

Super Mario Run is currently enjoying success in the first 24 hours of its launch, topping the grossing charts in eight countries. Shares in Nintendo have however fallen by 4% since its launch.


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Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.