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Rovio revenues shot up 34% in 2016 as games business had best year ever

Games business revenues increase to €159 million

Rovio revenues shot up 34% in 2016 as games business had best year ever

Rovio’s gross revenue for 2016 grew 34% in 2016 as Rovio reported strong growth for the year.

Speaking during a session to select press at GDC 2017, Rovio CEO Kati Levoranta revealed revenues grew from €142 million to €190 million.

Earnings before interest and taxes (Ebit) also grew to €17.5 million, up from the €21 million loss in 2015.

Blast off

Rovio’s games business meanwhile had its strongest year ever as gross revenue increased 40% to €159 million.

Ebit meanwhile grew by 640% to €29.6 million as Rovio’s older titles performed strongly, particularly games such as Angry Birds 2, which has received significant updates since its launch.

Rovio’s strong revenue growth also came from the Angry Birds Movie, which was the number one film in 52 countries.

Looking forward, Levoranta said Rovio would be focusing on three core areas.

These are to keep growing the Angry Birds brand, investing in game development and performance marketing, and conintuing brand licensing activities.


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Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.