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Google touts PC quality high-fidelity rendering for mobile-powered Daydream VR with Seurat

Google touts PC quality high-fidelity rendering for mobile-powered Daydream VR with Seurat

Google has revealed a new high-fidelity rendering technology for its Daydream VR platform known as Seurat.

Seurat allows developers to create real-time scenes with PC-quality graphics on the Daydream platform. This works even when powered by a mobile phone GPU.

Google has partnered with Lucasfilm visual effects studio ILMxLAB to show off the technology with a Star Wars: Rogue One-inspired scene.

The web and mobile giant did not go in-depth on how its technology works, or give a fixed date of when it may be available to developers.

High fidelity

"[It] potentially opens the door to cinematic realism in VR," said ILMxLAB Executive Creative Director John Gaeta.

Also on the developer side, Google unveiled an upcoming Instant Preview tool for Daydream. It will allow app devs to skip the build process and preview their game within the Daydream headset in seconds.

Despite a slow start, Google's Daydream platform appears to be kicking into a higher gear. Google is adding screen-casting and YouTube video sharing options in its 2.0 update, and will be working with manufacturers to launch standalone Daydream headsets in the future.


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Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.

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