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Ubisoft scores $233 million in sales with 80% of its total revenues generated from digital products

11% of total sales came from mobile and ancillaries

Ubisoft scores $233 million in sales with 80% of its total revenues generated from digital products

Ubisoft has released its financials for its Q1 FY18 for the three months ending June 30th 2017.

The company posted sales of €202.1 million ($232.8 million) for the quarter, up 45.2% year-on-year. It did not share its profits for the period.

Digital revenues came to €162.4 million ($187.2 million) for the period, accounting for 80.4% of total sales. Around half of these revenues were generated from "Player Recurring Investment", such as IAP, advertising, and console DLC and season passes.

Quiet on mobile

Mobile still only contributes a relatively small amount to Ubisoft's revenues, making up 11% of its total sales for the quarter as part of its "Others" category. This roughly translates to €22 million in sales for the quarter.

Ubisoft has also signed an agreement for a new revolving credit facility totalling €300 million for a five-year term. It will be used to refinance a €250 million loan from 2014 and provide a more stable financial environment for the company.

As for the future, Ubisoft does not have a particularly large release schedule. It is planning to launch Mario + Rabbids Kingdom Battle for the Nintendo Switch in Q2 FY18, but offered no release date for its soft-launched mobile games such as Tom Clancy: ShadowBreak or South Park: Phone Destroyer.


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Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.