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The makers of Pocket Gamer launch The Big Indie Awards 2017 in association with IndieSky

A massive celebration of indie talent kicks off with cash prizes and a ceremony in Shenzhen, China

The makers of Pocket Gamer launch The Big Indie Awards 2017 in association with IndieSky

Another year of top quality indie pitching is coming to a close and we’re delighted to have witnessed some truly awesome games.

This record year has seen Steel Media, the publishers of Pocket Gamer, put on 19 pitching events for indie gamemakers!

And this year we’re also going to do something a little extra special - we’re delighted to take that number up to a round 20 with the launch of the brand new Big Indie Awards 2017 in association with IndieSky.

What is it?

The Big Indie Awards marks the finale of a year of indie pitching. It offers a chance for both our pitchers and ALL indie developers who may not have made it to our events before, to put their game forward for a chance of global recognition, some cold-hard cash and a trip to the awards final in Shenzhen, China.

All indie developers are welcome, if they have a mobile game project either in the works or released this year.

How does it work?

Developers: simply submit your game through our entry form by October 6. Those familiar with previous Big Indie Pitches will know how easy it is! We’ll need some info, screens, a video and if possible a link to a playable/live version. That gets entered into the competition.

These entries will then be filtered into a longlist in a provisional judging process, and then be put in front of our team of crack judges (including journalists, influencers, developers, and other experts) who will score each game and create a shortlist. We’ll announce that at the end of October.

This could be you, pitching your game to industry experts

Following that, we’ll invite at least three teams to come to the awards ceremony in Shenzhen on November 21. You’ll also spend a couple of days meeting Chinese companies and exploring the beautiful coastal city of Shenzhen (all flights and accommodation will be paid).

The developers will get a chance to present their games on stage at a ceremony following an indie developer panel and talk. Then the final winners will be revealed.

Who can enter?

Any mobile indie developer who has a game released in 2017 or has one in production that’s slated to launch in the next six months can enter the competition.

If you’re completely new to the Big Indie Pitch process, you’re very welcome to submit for the first time. But all previously shortlisted Big Indie Pitch entrants since September 2016 will be fast-tracked past the initial filtering process and onto the longlist.

What can you win?

We have an array of prizes up for grabs worth over $25,000, including $15,000 of marketing promotional spend on SM channels, tickets and expo tables at PG Connects worth $5,000 and $5,000 of cold, hard cash - plus paid trips to China (inc flight, accommodation, visa).

You could be walking home with this shiny award for your mantlepiece

Naturally there’ll also be a fair amount of media coverage, an award, and global adoration.

(Who knows? If you’re very lucky, you might get a publishing deal!)

Who’s behind all this?

The Big Indie Awards 2017 are the latest grand plan from the Steel Media team (the firm behind Pocket Gamer, PG.Biz, PG Connects, the Global Connects Parties, and of course the Big Indie Pitch itself) but it wouldn’t be possible without the support and love of the lovely folks at IndieSky.

Who is IndieSky?

indieSky is iDreamSky's indie platform for indie developers. iDreamSky has published hit titles such as Monument Valley, Subway Surfers, Temple Run series, Toy Blast, Horizon Chase, Gardenscapes and many others in China. indieSky's aim is to partner with indie developers from all around the world to bring awesome games to gamers - the company slogan is, "We Publish Awesome Indie Games!"

How to enter!

Got a game that fits the bill? Head to
http://www.bigindiepitch.com/event/awards2017
There, you’ll need to fill in the details of your game and let us have screenshots and a gameplay video so we can take a look. You’ll be notified if you’ve made the list.

Terms and conditions apply, see details at
http://www.bigindiepitch.com/event/awards2017#rules

Entries must be mobile games. Teams that enter will need at least one member with a valid passport who could travel to China on November 18–22, 2017. Please send other questions to the award coordinator at support@bigindieawards.com