iPhone 8 and iPhone 8 Plus release date set for September 22nd

Prices start at $699

iPhone 8 and iPhone 8 Plus release date set for September 22nd

Apple has revealed the all-new iPhone 8 and iPhone 8 Plus range of smartphones during its special event keynote.

The unveiling was somewhat overshadowed by the announcement of the iPhone X, also coming this year, but comes packed with upgrades of its own, particularly in the augmented reality space.

All-new upgrades

The range comes in 4.7-inch and 5.5-inch retina HD displays, while the phone is powered by a new A11 Bionic chip.

It features a six-core CPU design with two performance cores and four efficiency cores that are said to be 25% and 70% faster than the A10 Fusion chip.

The iPhone 8 plus

The new phones are designed to power augmented reality games and apps thanks to better cameras and new gyroscopes and accelerometers for more accurate motion tracking. The CPU handles world tracking and scene recognition, while the GPU enables graphics up to 60fps.

The iPhone 8 comes with dual 12-megapixel cameras which are said to have a larger and faster sensor, new colour filter and sharper pixels. It can also record 4K video up to 60fps.

Wireless charging

Much like the iPhone X, iPhone 8 and 8 Plus will also be able to use wireless charging, which works through the Qi ecosystem (which Samsung also uses) and special charging mats called AirPower, set to be released in 2018.

The iPhone 8, 8 Plus and X will support wireless charging

iPhone 8 and 8 Plus will feature the new iOS 11 which comes with upgrades for augmented reality and a completely redesigned App Store.

iPhone 8 and iPhone 8 Plus pre-orders will begin from September 15th in more than 25 countries and territories. The smartphones will officially launched on September 22nd.

The devices can in 64GB and 256GB models with prices starting at $699.

You can find more announcements from the Apple special event keynote here.

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Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at, as well as holding roles at Sensor Tower, Nintendo and Develop.