News

PlayRaven becomes first mobile game developer to use SpatialOS through partnership with Improbable

Project Metro will be the first mobile game using SpatialOS, but there's no info until next year

Date Type Companies involved Size
December 7th, 2017 partnership Improbable
PlayRaven
Not disclosed
PlayRaven becomes first mobile game developer to use SpatialOS through partnership with Improbable

Finnish mobile game developer PlayRaven has become the first mobile studio to use Improbable's cloud-based SpatialOS technology in one of its games.

PlayRaven will make use of the tech in its upcoming MMO Project Metro, which is due to be revealed in 2018. There are no details on the game bar one promo picture, though given the use of SpatialOS, it will likely involve an enormous world that can handle a high number of concurrent players.

The developer will work on Project Metro alongside another secretive game, Project Aurora. The latter is being developed in collaboration with CCP Games and will be set in the universe of PC MMO EVE Online.

Bigger is better

"We’re delighted to be working with PlayRaven, who bring extensive experience of delivering successful games to multiple mobile formats," said Herman Narula, co-founder and CEO at Improbable.

"Mobile game developers and players are looking for the kind of richer, more engaging experiences that SpatialOS is designed to make possible. Our technical partnership with PlayRaven will help to develop SpatialOS as a platform to enable the innovative mobile games of the future."

Improbable raised a staggering $502 million in May 2017 to develop its SpatialOS technology. It is mostly focused on PC usage, but the PlayRaven deal could lead to further mobile use down the line.

Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.