The Big Indie Pitch heads back on the road for White Nights Prague 2018

The Big Indie Pitch heads back on the road for White Nights Prague 2018

The Very Big Indie Pitch at Pocket Gamer Connects London is always one of the highlights of The Big Indie Pitch calendar, and this year was no different. Over 30 games were shortlisted, with Too Many Cooks finally taking the crown.

There was of course feedback and editorial coverage for all, alongside prizes for third and second. To the winner goes the spoils though, as Too Many Cooks developer FINIFUGU && Friends walked away with an Amazon Fire 10, iPhone X, the prestigious Big Indie Pitch baseball bat and one of our brand new Big Indie Packages that can be used across Steel Media’s advertisement, editorial and consultancy services.

However, despite hosting this larger bumper edition only last week, we’re not stopping to rest, as next we head back on the road, this time towards Prague for the first time ever.

So if you’re an indie developer working on your next mobile title, then come and join us in Prague on February 13th and 14th (Registration details below), as we take to the floor of White Nights Prague for our first international pitch of 2018.

Prague pitching

The Big Indie Pitch at White Nights Prague 2018 is a perfect opportunity for mobile indie developers, both regionally and internationally, to show off their latest game to a range of industry experts including journalists, investors, publishers and renowned indie developers, but they're also a prime networking opportunity as well.

However, on this occasion that’s not all we’re offering, as the organisers of White Nights is also offering anyone who is shortlisted for the Big Indie Pitch free entry to the show in order to pitch their game on the show floor, alongside a chance to acquire some free indie focused expo space and an opportunity to also submit their game for the White Nights Indie Game Cup.

Speed dating for indie developers

Of course, this is all good and well, but some of you will be wondering just what exactly The Big Indie Pitch is and wether you qualify. Well if this does describe you, then let me quickly explain.

The Big Indie Pitch process couldn’t be simpler. Developers come along with their games in hand, before being given four minutes to pitch their title to the first table of two to three judges. Once the four minutes is up, a horn will sound and it’s time to move onto the next table and do it all over again. Once developers have seen all five tables their time is up and the next set of developers begin their pitches.

All in all it’s a unique chance to place your game into the hands of some of the most influential minds in the industry and receive immediate feedback on your game over the course of the meeting.

Feedback, prizes and coverage

Following the pitch we’ll also collect up all of the feedback and email this over to you so you have a written record of just what the judges liked about the game, alongside some tips and advice on how they think you could grow it as you move forward with development.

We’ll also be covering every game in our round-up piece over on, and we’ll be conducting interviews with the top three which will be published right here on PocketGamer.Biz.

Finally, we’ll also have a range of prizes on offer at for the top three developers. These include free entry to a Pocket Gamer Connects of their choosing, alongside prizes which the lucky developers will be able to use across our portfolio of websites in order to market and promote their game. There's also the prestigious Big Indie Pitch baseball bat too!

Interested, but not sure if you quality?

Well if that describes you, then read on:

  • You can pitch games for mobile, handheld and even for smartwatches
  • You can pitch your game even if you've pitched it at a previous BIP
  • We prefer to see unreleased games, though we're happy to see games that are out too
  • Your game doesn’t have to be completed, as we welcome games in development
  • Deadline for entries is midnight February 9th 2018 (entry details below). However, space is limited so the sooner you enter the more likely you are of being shortlisted
  • Oh and did we mention it's completely free too?

Hopefully this sounds as exciting to you as it does to us, as we're really looking forward to bringing the compeittion to Prague for the first time ever.

if so, then you can simply head over to our EVENT PAGE to find out more, or just head straight over to our REGISTRATION PAGE to submit your game now. Details are below.

The Big Indie Pitch at White Nights Prague 2018

We look forward to seeing you all there. Oh, and don’t forget to bring your business cards.

Developer Evangelist & Big Indie Pitch Manager / Special Features Writer

Queen of all things Indie. Sophia is Steel Media’s Big Indie Pitch Manager and Developer Evangelist. She’s also a global speaker and lifelong gamer with a fanatical love of all things Nintendo and Japan. So much so that she’s written a thesis on one and lived in the other.


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