Puzzle Fighter developer Capcom Vancouver has laid off around 30% of its staff due to a "restructuring" at the company.
The story was first reported by Kotaku, with an unnamed source claiming that the developer had let go of at least 50 of its estimated 250 staff. Along with the layoffs, one unannounced project has been cancelled and the scope of its upcoming Dead Rising console game has been scaled back.
Destructoid later confirmed the news with a spokesperson from Capcom. The statement from the studio claimed that 30% of its staff had been affected, which would mean around 83 jobs have been lost.
"Capcom Vancouver has undergone a restructure which has impacted approximately 30 percent of the studio, as part of its regular periodic assessment of upcoming projects and overall studio goals," said the spokesperson.
"The team is continuing to work hard to support the recent release of Puzzle Fighter for mobile and is dedicated to its flagship Dead Rising series."
Puzzle Fighter launched at the tail-end of 2017 during Capcom's Q3 FY17. The company did not mention any specifics on how the game is performing, though a cursory look at its grossing ranks indicates it is currently placing around the top 2000 grossing ranks on iPhone in the US.