Epic’s free-to-play battle royale game Fortnite brought in $223 million across mobile, PC and console in March, according to research firm SuperData.
In a monthly report titled Worldwide Digital Games Market: March 2018, the firm revealed that Fortnite’s revenue was up by 73 per cent from February and is now the largest free-to-play console game of all time, regarding revenue generated and monthly active users.
Fortnite’s popularity was also boosted by various influencers such as Twitch favourite Tyler "Ninja" Blevins, who played with recording giant Drake in one stream in March.
That stream attracted over 600k concurrent viewers and peaked at around 630k. It was helped in no small part by Drake tweeting out a link to his 36.9 million followers.
King of the hill
Fortnite's release on mobile generated $25 million in worldwide revenue in its first month alone, despite starting out as invite-only in March.
Daily revenues also topped $1 million and In that time Fortnite was said to be second only to entertainment streaming service Netflix when it came to US iPhone user spend.
Internet giant Tencent also recently revealed that it is set to publish Fortnite in China and will back the release with a $15 million investment.
As previously reported, half of that figure will be invested in the creation of game content and video content creators. The rest will be used to help support esports teams, commentators and content producers.