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Fortnite swoops past $200 million revenue on iOS five months after launch

Rapid success puts the battle royale on equal footing with Clash Royale’s performance

Fortnite swoops past $200 million revenue on iOS five months after launch

Fortnite revenue on iOS has reached over $200 million worldwide.

It took three months for Epic’s battle royale hit to reach $100 million in revenue, but Fortnite only needed two more months to double that figure, Sensor Tower reports.

Reaching $200 million in worldwide App Store revenue five months after launch puts Fortnite on equal footing with Supercell’s Clash Royale. Fittingly, Epic Games has usurped Supercell as our top mobile developer in this year’s PocketGamer.biz Top 50 Developer list

Drop zone

63 per cent of the revenue comes from players in the United States. At $126 million, US players are spending over 12 times more than gamers in the United Kingdom, Fortnite’s second-most popular market.

Sensor Tower expects Fortnite to reach revenue in excess of $450 by the end of 2018 on iOS alone. That’s to say nothing of the game’s Android performance, where Epic has taken steps to bypass Google Play’s slice of the pie.


Staff Writer

Natalie Clayton is an Edinburgh-based freelance writer and game developer. Besides PCGamesInsider and Pocketgamer.biz, she's written across the games media landscape and was named in the 2018 GamesIndustry.biz 100 Rising Star list.