The Player Unknown’s Battlegrounds mobile variant released back in March of this year following a soft-launch in Canada.
According to Sensor Tower, it has made has made over $75 million to date, although that figure does include iOS.
PUBG Mobile was also included in Google’s most competitive games list alongside Pixel Toys’ tower defence game Warhammer Age of Sigmar: Realm War, Bandai Namco’s fighting title Dragon Ball Legends, Gameloft’s racer Asphalt 9 and Frogmind’s PvP battler Badland Brawl.
Chicken dinner, anyone?
Elsewhere, the most innovative games were also recognised by Google. They were Jason Roberts’ puzzler Gorogoa, Diceroll Studios’ action and puzzle hybrid Umiro, Hothead Games’ third-person shooter RPG Hero Hunters, FuturePlay’s battle royale Battlelands Royale and Square Enix’s Life is Strange.
The best indie games of the year were Team Alto’s endless runner Alto’s Odyssey, Nerial’s swipe to rule card game Reigns: Game of Thrones, Rusty Lake’s escape room-themed game Cube Escape Paradox, Fantastic, yes’ sci-fi adventurer puzzler Returner 77 and Playdigious’ RPG Evoland 2.
Finally, the most casual games of the year were considered to be EA’s life simulation game The Sims Mobile, JOX Development’s tap-based arcade game Orbia: Rap and Relax, King’s match-3 title Candy Crush Friends Saga and Snapbreak’s adventure game Faraway 3.
A number of the world's top mobile games companies featured in these top fives, including King, will be at Pocket Gamer Connects London on January 21st to 22nd 2019.