It’s less than two weeks until the best of the industry meets for Pocket Gamer Connects London this January 21st and 22nd
Today’s rundown delves into the new Live Ops Landscape Track. Keeping games going with post-launch support is vital today and this track aims to steer you in the right direction when managing your game’s live operations.
The Live Ops Landscape Track takes place on January 21st. The schedule below is subject to change.
This track is sponsored by Amazon Game Tech.
14:00: Prepare for a lively afternoon with the Live Ops Landscape Track Overview
14:00: Kicking off the track proper is a Keynote on The fundamentals of live ops with Amazon Web Services
14:20: Kolibri founder and co-CEO Daniel Stammler is running a session on Rapid development for idle games.
14:40: Get a handle on Game monetisation with Live game operations with PlayFab engagement manager Mark Val
15:00: ChilliConnect’s Paul Farley and Mike Herron know that Live Ops suck, but it doesn’t have to - 5 ways to ease your Live Ops pain
15:20: Wooga senior product manager Tim Shephard will deliver a Case Study in Why Live Ops matter for casual games.
15:40: Out Live Ops Landscape track closes with a session on Monetising for Live Ops with Hutch product owner Ian Griffiths.