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Mobile accounted for 29 per cent of all software sales in a record-breaking year for UK games

2018 saw a 10 per cent year-over-year gain in consumer spending in the country

Mobile accounted for 29 per cent of all software sales in a record-breaking year for UK games

UK consumers spent a record $7.4 billion (£5.7 billion) on gaming in 2018.

Trade body UKIE revealed the figure today, which represents a 10 per cent year-over-year gain. The organisation expects growth to continue through 2019.

The lion's share of value came from software sales, increasing 10 per cent annually to hit $5.2 billion (£4.01bn). 50 per cent of all UK software revenues are now coming from digital and online spending, with battle royale hits like Fortnite and PUBG cited as a key driver.

Meanwhile, on mobile, games spending increased by 8.2 per cent to hit $1.5 billion (£1.17bn). That means just under a third of all game software spending in the UK is taking place on mobile at 29 per cent.

This story first appeared in full over on PCGamesInsider.Biz

Staff Writer

Natalie Clayton is an Edinburgh-based freelance writer and game developer. Besides PCGamesInsider and Pocketgamer.biz, she's written across the games media landscape and was named in the 2018 GamesIndustry.biz 100 Rising Star list.