Pokemon GO rolls out "Reality Blending" AR functionality to limited devices

PokeStop scanning also made available to help map the in-game world

Pokemon GO rolls out "Reality Blending" AR functionality to limited devices

Niantic has begun rolling out a new "Reality Blending" feature in Pokemon GO.

The augmented reality functionality will see Pokemon act more realistically within the world around you by being able to move behind objects, either partially or completely. Pokemon will then peek out from behind objects to help create a further sense of realism.

A small number of random players will gain access to the AR feature first across certain Android devices, including Samsung Galaxy S9, Samsung Galaxy S10, Google Pixel 3, and Google Pixel 4. It will then be rolled out to more trainers at a later date.

PokeStop scanning

Furthermore, Niantic is working on a dynamic 3D map for all existing PokeStops and Gyms across the globe. The San Francisco-based studio is asking players to help with the development of the project by opting-in for a new PokeStop scan feature.

Originally rolled out in Niantic's first release, Ingress, the feature will let users upload videos of PokeStops in real-life to help map Pokemon Go's in-game map and improve the overall AR experience. Players will be asked to record a video of the locations from as many angles as possible for up to 10 seconds maximum per video.

Trainers level 40 will first gain access to PokeStop scanning in early June before rolling out to more players by descending level.

Pokemon GO revenue evolved by 18 per cent to $111 million in March 2020 after Niantic began implementing stay at home measures into the game.

Deputy Editor

Matthew Forde is the deputy editor at and also a member of the Pocket Gamer Podcast. You can find him on Twitter @MattForde64 talking about stats, data and everything pop culture related - particularly superheroes.


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