Profile
About
About
Celia Hodent is recognized as a leader in the application of user experience (UX) and cognitive science in the game industry.
Celia holds a PhD in psychology and has over 12 years of experience in the development of UX strategy and processes in video game studios.
Through her work at Ubisoft (Rainbow 6), LucasArts (Star Wars: 1313), and as Director of UX at Epic Games (Fortnite), she has contributed to many projects across multiple platforms, from PC to consoles, mobile, and VR.
Celia is also the founder of the Game UX Summit, advisor for the GDC UX Summit, author of The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design and of The Psychology of Video Games.
She currently works as an independent consultant, helping studios increase the likelihood of their games to be engaging and successful.
Articles featuring Celia Hodent
Articles featuring Celia Hodent

Last chance to register: four essential games industry sessions start tomorrow

Celia Hodent on the importance of cognitive science and a UX framework to improve your game
There is no guaranteed formula for crafting games but clear ingredients do exist

Last chance to save 50% off five essential MasterClass courses
Develop essential skills and discover new business practices from top games industry mentors

Hurry! Five essential MasterClass courses go up in price next week

Gain new skills and industry knowledge with the next round of PocketGamer.Biz MasterClasses
Get essential games industry insight from some of the finest minds with these deep-dive workshops

TapNation launches new talk series TapNation’s OpenMic starting 22 April with Célia Hodent
Top Stories

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Events
Yorkshire Games Festival 2023 | Feb 4th | |
LEAP Tech Conference 2023 | Middle East | Feb 6th |
Steam Next Fest 2023 | Feb 6th | |
#G4L Gaming Final Boss 2023 | Europe | Feb 8th |
WN Conference Belgrade 2023 | Europe | Feb 8th |
Gamesforum Barcelona 2023 | Europe | Feb 8th |
Guildford Games Festival 2023 | Europe | Feb 10th |
#G4L Celebrate Gaming 2023 | Europe | Feb 10th |