As a child I had luck that my mother bought my brother and myself
first Commodore 128. That marked big change in my life and cleared a path
that after 29 years I'm still on.
At age of 7 first lines of code in programing language Basic were written.
Amazed that some code can create circles on screen both my brother and myself
became overwhelmed with possibilities.
With computer available at that time only thing more interesting then writing code was playing games,
love for games was so strong that even today I keep playing and developing games.
In 1999 my first encounter with Internet began.
It was love at first sight and all possible hacker ideas went to my head.
Off course that was the first path I took and visiting Altavista, Mirc, ICQ and other
hacker type of chats was my daily routine.
From curiosity knowledge was born and in 2004 I started one of the largest project Internet will see.
In 2007 I exited project and started new venture https://flii.by for full 11 years we worked hard on
bringing service to almost million users who uploaded and shared their content over billion times.
Raised 3 rounds of funding and learning how VC world works was biggest gain we could ever get,
and I would like to thank all of them who supported our venture.
Publitio is now used by over 30.000 users and more than 10.000 websites are hosting their video content on Publitio. We introduced simplicity in video hosting and thanks to that many movie festivals and many video courses has found their home with our service.
Publitio is following 300% growth quarter over quarter and we are now delivering billion API requests on behalf of our customers.
In 2017 as a hobby project together with 3 unbelievable talented people I started game company TummyGames, today we are team of 8 people and growing!
Today our studio has successfully Published 2 hit games Volley Beans with 10.000.000 players and Pancake Art with ~50.000.000 players across android and IOS, more games are on the way.
New hits are on the way!
We are fully partnered with largest Publisher Voodoo and Homa Games, and we worked with Lion Studios, Ubisoft, Ketchapp, Bytedance and few others.
Articles featuring Nemanja Divjak
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