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About
About
In November 2012, I quit my job, moved across the country, and started working full-time as an indie game designer. My second commercial title was Bombball for Ouya, Mac, and PC. In late 2013, I won the Oculus VR Jam with a prototype called Ciess. Now, I’m working on turning Ciess into a full game called Darknet, set to release alongside the Oculus Rift. It’s by far the largest project I’ve ever worked on.
So far, this whole game development thing has been awesome.
Articles featuring E McNeill
Articles featuring E McNeill

Indie Spotlight: Big Indie Pitch winner E McNeill on cutesy puzzler Squeelings and making it as a solo developer

Is the success of Google Cardboard good or bad for the future of VR?
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Top Stories

PG.biz Podcast - NSPCC’s Kevin Antao and Andy Sallnow on the challenges of safe gaming for children

Microsoft in discussions with potential partners over mobile app store for games

PGC Stories: "Feedback from seasoned judges helped me grow as a professional and individual"

Apple unveils App Store Award winners. These are the best apps and games of 2023

New release roundup: From the return of Dynasty Warriors to a 'brand new' retro-fuelled 16-bit kart racer

Apple unveils App Store Award winners. These are the best apps and games of 2023
Events
Africa Games Week 2023 | Africa | Nov 27th |
VR Days Europe 2023 | Europe | Nov 28th |
Playcon 2023 | Europe | Nov 30th |
Slush 2023 | Nordic | Nov 30th |
PAX Unplugged 2023 | Dec 1st | |
Indie Live Expo Winter Edition + Awards | Dec 2nd | |
Day of the Devs 2023 | North America | Dec 6th |
Playtopia December 2023 | Africa | Dec 7th |
Popular Stories

Everything you ever wanted to know about Noice: Is this the future of livestreaming?
