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Speaker spotlight: Polystream CEO Bruce Grove

Speaker spotlight: Polystream CEO Bruce Grove

Bruce Grove is CEO and co-founder of Polystream. At Pocket Gamer Connects Helsinki on September 11-12 he'll be giving a talk titled Cloud Gaming - Leaving the lag behind.

Click here to get more info on the show and to buy your tickets.

Grove has 25 years experience across video game platforms, enterprise, telecoms, and jet engines.

A pioneer during the first wave of the cloud gaming revolution, he held senior leadership roles at OnLive including Head of Engineering, and SVP business and corporate development and was instrumental in delivering the world's first direct-to-consumer cloud gaming solution.

In 2015, along with Adam Billyard, he co-founded Polystream, to completely rethink how the next wave of cloud gaming will be built and delivered.

PocketGamer.biz: What does your role at the company entail?

Bruce Grove: I'm Founder and CEO, so a million ten minute tasks.

What do you think have been the most exciting developments in gaming since the last Pocket Gamer Connects Helsinki?

Increasing emergence of cross-platform play, increased attention of indie games and the increase in new publishers entering the market.

The language around who is a gamer is changing, and the recognition of games as a true media entertainment business, and of course, cloud gaming is back under the spotlight.

What are your thoughts on the way the industry has grown in the last 12 months?

The emergence of new players and the growth of games shows no sign of the industry slowing down.

My biggest takeaway from the last 12 months is the technology, and the variety of content available means even more discovery channels for people to explore, and those maximising this opportunity will continue to grow.

What do you think the next 12 months in mobile gaming are going to look like?

The performance of mobile devices will continue to allow developers to push the boundaries of what can be delivered, but we continue to struggle with discovery.

Mobile is also pushing the boundaries with playable ads, (why watch when you can play?).

I think the crossover of video to interactive will keep driving developers to think about new ways of instantly engaging people, getting away from trapping the player in a corner with a video waiting for a skip-ad button.

Which part of Pocket Gamer Connects Helsinki are you most looking forward to and why?

I'm biased, so obviously I'm excited by the Game Changers, Cloud and Connected Experiences, but also, knowing there will be so many great insights, interesting people in a creative environment, I'm always looking to be inspired and expecting PG Connects to provide plenty of that.

About Pocket Gamer Connects Helsinki

In a few short weeks the whole mobile gaming industry is set to descend on Helsinki for Pocket Gamer Connects. The event, which runs from September 11th to 12th, is packed full of talks, tracks, networking opportunities, and more. You can read about the full conference schedule here.

There are still tickets available for the show, and if you click this link right here you'll get all the information you need on how to buy them, and what's going to be happening in Helsinki over the two days.


Editor

Harry used to be really good at Snake on the Nokia 5110. Apparently though, digital snake wrangling isn't a proper job, so now he writes words about games instead.

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