Featured Profiles
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SPEAKER SPOTLIGHT
Nov 1st, 2022
Andrey Kalugin of Xsolla on the most common mistakes in the gaming industry
Latest Profiles
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TIC-TAC-TOE
Apr 6th, 2016
Singapore's Rising Stars: Delta Duck Studios on creating the next big RPG
TRIPLE-A TO FREE-TO-PLAY
Mar 3rd, 2016
From Fable to BattleHand: How Another Place moved from triple-A console to mobile games-as-a-service
STUDIO PROFILE
Feb 4th, 2016
How 360 Studios mixed card-battling and strategy with the world of MMA
Phil Goddard and Sean Salloux talk partnerships, soft launching, and Rick Giolito
SMALLER, LEANER, SMARTER
Jan 14th, 2016
How Eight Pixels Square is aiming to dominate the mobile shooting genre
STUDIO PROFILE
Jan 7th, 2016
How a YOLO attitude helped Dumpling Design's Dashy Crashy hit a million downloads over a weekend
STUDIO PROFILE
Aug 27th, 2015
25 developers, 8 newborns, two years, no crunch: How Rovio Stockholm made Angry Birds 2
CUTTING EDGE
Aug 20th, 2015
Pixel Toys on moving out of its startup phase with Warhammer 40,000: Freeblade
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STRINGS FOR ACTION
Apr 7th, 2015