When Apple announced developers could charge for in-app micro-transactions for virtual items, it limited the system to paid apps.
Now however its removed this restriction, allowing developers to release free games and make their money using micro-transactions, which is the standard model with massively successful online games such as RuneScape, as well as Facebook and MySpace games like Mobsters and Farmville.
As part of this switch, Apple has also relaxed the limitations for Lite or free versions of paid apps.
Now developers can create one free app in which additional paid functionality is unlocked by micro-transactions, easing the development process, which up to this point has required them to submit separate paid and free apps.
Apple also pointed out in its note to developers that using in-app purchases can help them combat piracy as it forces users to access new content via App Store transactions.
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
10 hours, 19 minutes ago
Pocket Worlds’ Highrise surpasses 40 million users as it unveils new development tools
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Feature
Mar 25th, 2024
Hot Five: Epic’s app store plans, Turkey’s tax exemptions, and Call of Duty Warzone: Mobile finally releases globally
Events
Mobidictum Network Lisbon April 2024 | Europe | Apr 16th |
HIT Games Conference Istanbul 2024 | Apr 18th | |
App Promotion Summit London | Europe | Apr 25th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Mobidictum Meetup Barcelona September 2024 | Europe | Sep 1st |
Popular Stories
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Interview
Mar 22nd, 2024