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Updated: Thanks to PopCap and GREE, EA Mobile has a record Q4, boosting FY12 sales 17% to $269 million

Bejeweled is top top grossing game

Updated: Thanks to PopCap and GREE, EA Mobile has a record Q4, boosting FY12 sales 17% to $269 million
[Updated: Added news about the success of FIFA World Class Soccer on GREE.]

EA (NASDAQ: EA) has announced its preliminary FY12 financials for the 12 months ending March 31.

Total sales for EA Mobile were $269 million, up 17 percent year-on-year.

A key component were record Q4 sales of $87 million, up 24 percent year-on-year.

Thanks to the inclusion of PopCap's mobile business (probably worth about $10 million a quarter), this was EA Mobile's highest ever quarter sales.

It said that the new version of Bejeweled was its top grossing game on iOS, while total smartphone sales were up 94 percent year-on-year, although on a non-GAAP revenue basis. 

In addition, EA Mobile said that it had generated $50 million in five months from FIFA World Class Soccer on GREE.

EA also revealed its monthly active users on social games were up 36 percent to 49 million, while its Origin digital platform has 11 million registered users.

Strong quarter

Total revenue for the entire company over the year was $4.14 billion, up 15 percent year-on-year.

Of this, EA was keen to point out that it generated more than $1.2 billion from digital downloads, up 47 percent year-over-year.

The company made a FY12 profit of $76 million, compared to a loss of $276 million a year ago.

EA saw strong Q4 revenue too, up 26 percent to $1.47 billion.

During the quarter, it made a massive profit of $400 million, up 165 percent year-on-year, thanks to the release of Mass Effect 3.

"We are proud to report a strong quarter and a fiscal year highlighted with $1.2 billion of digital revenue," said CEO John Riccitiello.

"In the coming year, we break away from the pack, with a very different profile than the traditional game companies and capabilities that none of our new digital competitors can match

Yo-yo year

However, the company predicts smaller FY13 sales of around $4.075 billion, and that it will make a loss.

Partly this will be due to what it calls 'Gen4 consoles', which will cost it $80 million in terms of development costs.

EA ended the quarter with cash and cash equivalents of $1.29 billion, up $51 million from three months ago.

This total boosted to $1.85 billion if you include short-term investments and marketable equity securities, up $58 million quarter-on-quarter.

[source: EA (PDF)]
Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.