Yesterday, grassroots gaming organisation the IGDA fired a salvo over the bows of Amazon concerning the terms and conditions for its Appstore for Android. The IGDA considers them a bad thing for developers.
Now free app store GetJar has also got involved in the debate.
In a blog post entitled; Paying Rent: A Developer Manifesto on Pricing, chief marketing office Patrick Mork has outlined four guiding principles he thinks app stores should use to help developers make money.
The world according to
The first is that developers should be able to set the price of their apps.
This is easy on GetJar as everything is free, but Amazon retains the power to discount or give away content on its store, paying developers a guarantee of 20 percent of the list price or 70 percent of the sale price; whichever is greater.
Mork's second point is that developers should be able to choose their billing partners.
This is wider issue, with most app store have official payment channels; Apple requires iTunes, for example. Mork particularly points the finger at Google's Android platform over this point. He recently argued the new Android in-app billing system should be available for everyone selling Android content.
Don't be evil
The third principle is back to Amazon: "App stores shouldn't hamper developers' ability to leverage promotions or placement in other stores through rigid pricing policies." Amazon doesn't allow its partners to sell content cheaper on rival app stores.
Mork's final point is a more general catch-all schema; "Show developers some respect for the product they create and communicate that."
"As app stores, we need to keep in mind that ultimately content is what consumers come to us for," he concludes.
"It's a bit tough to meet that demand if you ignore developers or worse, impose restrictive commercial policies on them. We can do better than that."
Of course, cynics will argue this is fine and dandy for Mork say. As GetJar is limited to hosting free games and apps, few of these points affect it directly.
Still, it will be interesting to see how the widening debate over standard terms for content, and Android content in particular, develops over the coming months.
[source: GetJar]
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
Apr 18th, 2024
Fortis team boosted by top ex-King, PopCap EA, Microsoft and Warner Bros. Games talent
News
Apr 18th, 2024
UK skills crisis prompts call for games industry-led body to tackle key challenges
News
Apr 18th, 2024
AI joins the team at King: "Our challenge is to create the right amount of challenge"
News
Apr 17th, 2024
Monopoly GO! celebrates its first birthday and shares its behind-the-scenes story
Feature
Apr 15th, 2024
46 top mobile games in soft launch: CSR 3, Plants vs. Zombies 3, LEGO Hill Climb Adventures, Candy Crush Blast, and more
Feature
Apr 15th, 2024
Hot Five: XCOM Legends’ rumoured shutdown, Squad Busters verges on soft launch, and Royal Match reaches $3 billion
Events
HIT Games Conference Istanbul 2024 | Apr 18th | |
Game Job Fair – Spring Edition 2024 | Nordic | Apr 18th |
Arts DAO Fest 2.0 | Middle East | Apr 20th |
App Promotion Summit London | Europe | Apr 25th |
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th |