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PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author (Sponsored)
All articles written by Guest Author (Sponsored)
The IAP Inspector
Jan 8th, 2018
In-App Purchase Inspector Extra: How does South Park: Phone Destroyer monetise?
Comment & Opinion
Jan 4th, 2018
Deep analysis of the best times of the year to launch your mobile game
We break down average downloads for games and their subcategories
Comment & Opinion
Jan 3rd, 2018
How StormX is using Bitcoin to power user acquisition
A look at the Storm Play app offering a new way to find users
Comment & Opinion
Dec 19th, 2017
The big 3 mobile game trends you need to know to boost rank and revenues
GameRefinery delves into the data on the most popular gameplay features right now
Profile
Dec 18th, 2017
From missile defence to user acquisition: yellowHEAD’s Roy Leiser on advanced predictive technology
Interview
Dec 12th, 2017
The art of the sale
Scientific Revenue CEO William Grosso discusses monetisation and how to best use discounts
Comment & Opinion
Dec 8th, 2017
Breaking down the download numbers required to get your game in the App Store’s top rankings
Comment & Opinion
Oct 31st, 2017
How we enjoy using plenty of mobile SDKs and still keep our app under control
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Comment & Opinion
Sep 27th, 2017
Top 5 features games developers should consider to crack the Chinese mobile market
GameRefinery’s tool identifies the most popular gameplay mechanics
Interview
Sep 12th, 2017
PG Connects Helsinki speaker spotlight: Zorka.Mobi's Dmitry Liapin on influencer marketing
Interview
Sep 1st, 2017
Why Heroic Labs built its Nakama real-time server technology for an open source future
Product VP Alim Jaffer offers his thoughts on open-sourcing and games-as-a-service
In-App Purchase Inspector Extra: How does South Park: Phone Destroyer monetise?
Deep analysis of the best times of the year to launch your mobile game
We break down average downloads for games and their subcategories
How StormX is using Bitcoin to power user acquisition
A look at the Storm Play app offering a new way to find users
The big 3 mobile game trends you need to know to boost rank and revenues
GameRefinery delves into the data on the most popular gameplay features right now
From missile defence to user acquisition: yellowHEAD’s Roy Leiser on advanced predictive technology
The art of the sale
Scientific Revenue CEO William Grosso discusses monetisation and how to best use discounts
Breaking down the download numbers required to get your game in the App Store’s top rankings
How we enjoy using plenty of mobile SDKs and still keep our app under control
Top 5 features games developers should consider to crack the Chinese mobile market
GameRefinery’s tool identifies the most popular gameplay mechanics
PG Connects Helsinki speaker spotlight: Zorka.Mobi's Dmitry Liapin on influencer marketing
Why Heroic Labs built its Nakama real-time server technology for an open source future
Product VP Alim Jaffer offers his thoughts on open-sourcing and games-as-a-service
Top Stories
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