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About
About
Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.
Articles by Craig Chapple
All articles written by Craig Chapple
News
Sep 12th, 2016
Pocket Gamer Connects Helsinki hosts over 2,000 business meetings and 950 delegates
News
Sep 9th, 2016
Hectic arcade game Die Fish makes a splash at PG Connects Helsinki Very Big Indie Pitch
News
Sep 8th, 2016
All the news and opinion from Apple’s iPhone 7, Apple Watch Series 2 and Super Mario Run reveals
Comment & Opinion
Sep 8th, 2016
Apple's decision to remove the headphone jack for iPhone 7 is a big confusing gamble
News
Sep 6th, 2016
Developers need a marketing budget of "at least €75,000" to survive the indieappocalypse
Nick Parker on why game development is a business, not a hobby
as
News
Sep 6th, 2016
Japan and China have the highest ARPU, what happens when global expansion goes bad, and more
as
News
Sep 5th, 2016
China, US and Japan drive global games industry revenues to more than double movie Box Office
Video
Sep 1st, 2016
A look at the latest trends and state of funding in Canadian mobile game development
The the Oh, Canada! panel discusses industry developments at PGC Vancouver
Pocket Gamer Connects Helsinki hosts over 2,000 business meetings and 950 delegates
Hectic arcade game Die Fish makes a splash at PG Connects Helsinki Very Big Indie Pitch
All the news and opinion from Apple’s iPhone 7, Apple Watch Series 2 and Super Mario Run reveals
Apple's decision to remove the headphone jack for iPhone 7 is a big confusing gamble
Developers need a marketing budget of "at least €75,000" to survive the indieappocalypse
Nick Parker on why game development is a business, not a hobby
Japan and China have the highest ARPU, what happens when global expansion goes bad, and more
China, US and Japan drive global games industry revenues to more than double movie Box Office
A look at the latest trends and state of funding in Canadian mobile game development
The the Oh, Canada! panel discusses industry developments at PGC Vancouver
Top Stories
News
10 hours, 54 minutes ago
Pocket Worlds’ Highrise surpasses 40 million users as it unveils new development tools
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Feature
Mar 25th, 2024
Hot Five: Epic’s app store plans, Turkey’s tax exemptions, and Call of Duty Warzone: Mobile finally releases globally
Events
Mobidictum Network Lisbon April 2024 | Europe | Apr 16th |
HIT Games Conference Istanbul 2024 | Apr 18th | |
App Promotion Summit London | Europe | Apr 25th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Mobidictum Meetup Barcelona September 2024 | Europe | Sep 1st |
Popular Stories
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Interview
Mar 22nd, 2024