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About
About
Matthew Forde is the deputy editor at PocketGamer.biz and also a member of the Pocket Gamer Podcast. You can find him on Twitter @MattForde64 talking about stats, data and everything pop culture related - particularly superheroes.
Articles by Matthew Forde
All articles written by Matthew Forde
Interview
Jul 7th, 2020
Remote Working: Tencent data scientist Jia Wang on running operations from her bathroom
as
Comment & Opinion
Jul 6th, 2020
Four years on and Pokémon GO is still flying high
Niantic's AR title nearly replicates its first-year earnings
Mobile Mavens
Jul 6th, 2020
Indie Mavens: Weighing up the benefits between digital and physical events for indies
"I hope that online meetings actually will help us open up the industry and make it more diverse"
Hot Five
Jul 6th, 2020
Hot Five: Discord raises $100 million, Mikko Kodisoja leaves Supercell, and player motivations across Fortnite, Roblox and Candy Crush
Interview
Jul 3rd, 2020
POC in Mobile: Why Jam City's Michael Raeford believes education is key to diversifying the games industry
News
Jul 3rd, 2020
Mobile games jobs weekly: Supercell co-founder exits, Scopely snags Mike DeLaet, and Paradox acquires Playrion
Interview
Jul 3rd, 2020
Interview: LEGO Super Mario design lead Jonathan Bennink on bringing Nintendo's mascot to life with bricks
"Our team has been working on this for more than four years"
Interview
Jul 2nd, 2020
Making Of: How Tilting Point made SpongeBob Krusty Cook-Off ready for soft launch in 10 months
"We hit top 10 in terms of downloaded games on iOS in 97 countries and 79 countries on Google Play"
Interview
Jul 1st, 2020
Indie Spotlight: Black Bears CEO Oleg Kapitonov on why the studio is unlikely to return to an office format
"Now that we're completely remote, I'm not sure if we will return to the previous format"
News
Jun 30th, 2020
Paradox Interactive's Stellaris: Galaxy Command blasts out of soft launch
The free-to-play sci-fi title takes inspiration from its strategy PC counterpart
Interview
Jun 30th, 2020
Remote Working: How Luna Labs CEO Steven Chard runs the company across London and Minsk from home
Hot Five
Jun 29th, 2020
Hot Five: Rovio cancels Phoenix Rangers, Apple rejects Facebook Gaming App, and we speak to Supercell's Hay Day Pop designer
Interview
Jun 26th, 2020
POC in Mobile: The Game Band lead animator Cedric Adams on why we need diverse main characters
"We need to inspire and facilitate growth in diverse creators"
Remote Working: Tencent data scientist Jia Wang on running operations from her bathroom
Four years on and Pokémon GO is still flying high
Niantic's AR title nearly replicates its first-year earnings
Indie Mavens: Weighing up the benefits between digital and physical events for indies
"I hope that online meetings actually will help us open up the industry and make it more diverse"
Hot Five: Discord raises $100 million, Mikko Kodisoja leaves Supercell, and player motivations across Fortnite, Roblox and Candy Crush
POC in Mobile: Why Jam City's Michael Raeford believes education is key to diversifying the games industry
Mobile games jobs weekly: Supercell co-founder exits, Scopely snags Mike DeLaet, and Paradox acquires Playrion
Interview: LEGO Super Mario design lead Jonathan Bennink on bringing Nintendo's mascot to life with bricks
"Our team has been working on this for more than four years"
Making Of: How Tilting Point made SpongeBob Krusty Cook-Off ready for soft launch in 10 months
"We hit top 10 in terms of downloaded games on iOS in 97 countries and 79 countries on Google Play"
Indie Spotlight: Black Bears CEO Oleg Kapitonov on why the studio is unlikely to return to an office format
"Now that we're completely remote, I'm not sure if we will return to the previous format"
Paradox Interactive's Stellaris: Galaxy Command blasts out of soft launch
The free-to-play sci-fi title takes inspiration from its strategy PC counterpart
Remote Working: How Luna Labs CEO Steven Chard runs the company across London and Minsk from home
Hot Five: Rovio cancels Phoenix Rangers, Apple rejects Facebook Gaming App, and we speak to Supercell's Hay Day Pop designer
POC in Mobile: The Game Band lead animator Cedric Adams on why we need diverse main characters
"We need to inspire and facilitate growth in diverse creators"
Top Stories
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Feature
Mar 25th, 2024
Hot Five: Epic’s app store plans, Turkey’s tax exemptions, and Call of Duty Warzone: Mobile finally releases globally
Events
Mobidictum Network Lisbon April 2024 | Europe | Apr 16th |
HIT Games Conference Istanbul 2024 | Apr 18th | |
App Promotion Summit London | Europe | Apr 25th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Mobidictum Meetup Barcelona September 2024 | Europe | Sep 1st |
Popular Stories
Feature
Mar 25th, 2024