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About
PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Feature
Feb 8th, 2024
Time's up… So how did the top 100 grossing games respond to Google’s CMP requirements?
Comment & Opinion
Feb 7th, 2024
Difficulty curves: Find the right balance and boost retention and revenue
Feature
Jan 18th, 2024
Tough times for games? Here are five ways that Belka Games has weathered the storm
Belka Games, Ivan Larionov tells us how the company was able to push through the toughest of times
Comment & Opinion
Jan 16th, 2024
How much analysis is too much? The fine art of balancing data and game development
Azur Games Maxim Kozhnov shares valuable insight on how analysts can optimise their workflow
Comment & Opinion
Jan 9th, 2024
Aggressive monetisation isn’t fun for players so here's how to fix things
Comment & Opinion
Jan 5th, 2024
My personal rollercoaster of job hunting and growth in the games industry
Feature
Dec 19th, 2023
Top tips: How to optimise ad placements to boost your game
Unity’s Anna Popereko is back with more tips on how to maximise your ad strategy
Feature
Dec 12th, 2023
New Year - New Ad Strategy: Expert tips and predictions for mobile game advertising in 2024
Nexters Murad Khalilov offers top tips to take into 2024 to maximise your advertising strategy
Time's up… So how did the top 100 grossing games respond to Google’s CMP requirements?
Difficulty curves: Find the right balance and boost retention and revenue
Tough times for games? Here are five ways that Belka Games has weathered the storm
Belka Games, Ivan Larionov tells us how the company was able to push through the toughest of times
How much analysis is too much? The fine art of balancing data and game development
Azur Games Maxim Kozhnov shares valuable insight on how analysts can optimise their workflow
Aggressive monetisation isn’t fun for players so here's how to fix things
My personal rollercoaster of job hunting and growth in the games industry
Top tips: How to optimise ad placements to boost your game
Unity’s Anna Popereko is back with more tips on how to maximise your ad strategy
New Year - New Ad Strategy: Expert tips and predictions for mobile game advertising in 2024
Nexters Murad Khalilov offers top tips to take into 2024 to maximise your advertising strategy
Top Stories
News
12 hours, 33 minutes ago
Pocket Worlds’ Highrise surpasses 40 million users as it unveils new development tools
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Feature
Mar 25th, 2024
Hot Five: Epic’s app store plans, Turkey’s tax exemptions, and Call of Duty Warzone: Mobile finally releases globally
Events
Mobidictum Network Lisbon April 2024 | Europe | Apr 16th |
HIT Games Conference Istanbul 2024 | Apr 18th | |
App Promotion Summit London | Europe | Apr 25th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Mobidictum Meetup Barcelona September 2024 | Europe | Sep 1st |
Popular Stories
Feature
Mar 25th, 2024
5 takeaways from GDC 2024: The games industry reckons with key challenges, Godot competes with Unity, and AI was the big trend without the big announcements
Interview
Mar 22nd, 2024